Time Heals All Wounds: Assuming you were supposed to live for an precise period of time (precise like say eighty-three years, four months, twenty-three days, fourteen hours, twelve minutes, and two seconds rather than just "yeah, most people live til they're in their eighties"), subtract the time you have left to live in exchange to instantly heal whatever current wounds you have. Example: Let's say you have a broken leg (roughly 6 weeks to heal, I think). Trade in six weeks from your current total of time you have left and your leg will be healed. Trade in a bit more to account for rehab and you could be back to normal in minutes. One downside, of course: No one knows how long they're going to live. Perhaps you were destined to get hit by a bus in two weeks because of your broken leg was supposed to slow you down as you jaywalked across the street. Obviously then you don't have a full six weeks to trade to heal that leg. Within the minutes you were supposed to heal, you'll be dead though your leg should be partially healed.
Split the Difference: Assuming everyone's traits could be listed as statistics (ex: Strength-6, Speed-4, Ability to do long division-2, etc) this ability would literally even out two people until they have exactly similar physical and mental capabilities.
What you See is What you Get: Whatever one person perceives about you (true or not) becomes not just reality but a trait which becomes amplified in you whenever that person is around. Let's say someone's first impression of you is that you are an asshole, then you're an asshole whenever you're around them. To the nth degree. Pretty simple. Let's say you strike out the side at the next company softball game. You are now Nolan Ryan. Obvious downside: Pretty difficult to use when confronted with a group of people all with different perceptions of you.
Chekov's Gun: For anyone who doesn't know what it is, here's a quick link to Chekov's Gun - http://tvtropes.org/pmwiki/pmwiki.php/Main/ChekhovsGun?from=Main.ptitlexn9xzsjd5fif. This will give a user a sort of "sixth sense" in perception and foresight. With this ability, a person will be able to "perceive" (through some form of sense like touch or smell) when a seemingly unimportant object will play an important role in the near future. These objects can either help or hinder the person depending upon how the object is used.
Walking the Timeline: Multiple existences existing independently at every minute interval but with the same consciousness and knowledge of the present self (thus past selves will not be able to see anything past your current self). Example: Currently failing a test but the you that exists last night now knows what is on the test and so knows what to study, as does the you that exists every minute between then and now.
That first one reminds me of the movie "In Time"
ReplyDeleteWhere currency is measured in the amount of time left you have to live.
I think my idea would make a better movie. I'm still most proud of the 4th one...I'll think I'll try to start a story on that
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