Friday, July 1, 2011

Always thank your muse

If there's one thing I've learned from writing that I can apply to everyday life is to always give thanks to my muses in whatever form they appear to guide and assist. Unfortunately, all I can afford is to post my thanks on this blog, which I use mostly to check on other people's blogs. Anyways, thanks

HalCali for Tip Taps Tip (I still don't understand this video... or the words)



and Scandal for Shoujo S (sorry I couldn't find the actual video on youtube)


for shuffling their way through my iPod, literally killing my nervousness, and getting me through the interview today. Got my first day of job training on Wednesday (I'm gonna try to sell vacuums) so I may need to find a new muse to get me through that one


I promise to start doing some actual writing soon...eventually... whenever I get around to it

Friday, May 20, 2011

May, 21 2011 or December 21, 2012?

Honestly, I've never really thought about the end of the world. Okay, that's a lie. A lot of the video games, movies, video games, comic books, and video games I play, watch, read or otherwise consume deal with the end of the world. Also, quite frequently my stories go through "Doomsday scenarios" (none of which I've finished though). But, I mean, they are never about the end of the world and characters working to prevent it. No, these stories are boring. Of course they need to save the planet and of course the audience will care about a character who is trying to save the very planet they are a part of. Besides, if the planet were to be destroyed, how could I write a sequel and make more money?

I guess what really should matter are the people. Yeah, a strange thing to think about when the whole world's falling down around you, but its true. Fuck the hero and his rag-tag team of flunkies going to stop what should spell humanity's ultimate doom. In all honesty, give me a few friends, a pack of cigarettes (preferably Smooths), a cooler of beer, and "Apples to Apples" for an hour or two while I wait for the apocalypse to arrive in all its glory. And if that means I need to go find those people or, God-forbid, a carton of Marlboro's so be it. At least it'll give me something to do while I wait.


p.s. Don't get me wrong, I still have my ascension bag packed in case I get called up to Heaven. I also have a bag packed in case I get left behind during the rapture.... its actually the same bag. I think it'll work in either situation.

Wednesday, May 18, 2011

The Final Case for Detective Jones (part 4)

            At night, as he’s done for the past week since the killings started, Master Grim sits at his desk. He examines the notes Jones emailed to him earlier. Like the other cases, none of the spells match with any spell used by the Four Arcana Houses. What seems strangest, he thinks as he stares at the pictures, is the physical harm the spells created. Most, if not all spells leave behind no marking or residue. These must be caused by a very powerful mage, he thinks, one who wishes to wage a war on all four of the Houses simultaneously. Master Grim feels what he thinks is fear for what feels like the first time in a long time but easily dismisses the notion. He is the Head of the House of Grim after all, and one of the four most powerful magi in the city.

            For reasons unknown, Master Grim decides to type Detective Christian Jones into his computer. The first dozen or so pages turn up old cases Jones worked on (all solved, of course): cases protecting his fellow ignorant New Men from attacks involving magic or punishing (i.e. killing) magi for attacking New Men. He skims page after page until he finally finds one that isn’t an assignment.

            It’s an old news article taken from a New Man newspaper. It’s an old article, roughly thirty-five years old. Too long ago for Jones to have been a threat to the magical community. Perhaps another person with the same name, he thinks. Master Grim reads on with curiosity. Witnesses stand around the wreckage of a bus fire. Probably a cover up of the reckless activities committed by another young mage playing god amongst the New Men. Master Grim knows he, back in his younger days, was the same way – thinking himself a deity compared to the abundant New Men. Master Grim sighs as he recalls the days (not too long ago actually) when showing dominance over New Men wasn’t so frowned upon.

            In the article, authorities claimed it was a gas explosion and everyone on board, all two dozen, were killed. In addition to the article is another picture – a little boy whose mother was killed. He skims the article. Diana Jones, survived by her son Christian Jones. “Shit,” Master Grim says as he hears a foreboding knock at the door. Master Grim feels fear he cannot ignore this time. Slowly he reaches for the wand which he keeps hidden under his desk.

            Jones kicks the door in, knocking both of Master Grim’s bodyguards to the ground. Both men reach into their coats for their wands. The first barely lays a finger on his before Jones puts a bullet into his head, splattering the floor with the back of the man’s skull. The second man manages to actually point his wand at Jones. Before he can open his mouth to cast a spell, Jones fires two rounds into his chest (magic is slower than bullet, after all).

            With the two men dead, Jones walks toward Master Grim’s desk, the barrel of his gun pointing squarely at Master Grim’s head. He wears a smile on his face, but no cigarette in his mouth. Jones carries a small red container in his hand. A familiar smell wafts through the room.

            “You know, I almost gave up searching. Then I saw your wand, heard your alliterations. What really gave you away though was your spell signature, that distinctive green light,” says Jones as he takes a seat across from Master Grim. “Before you die, I want to tell you a story, though I’m sure you’ve heard this one before.

            “Thirty-five years ago, a single mother boards a bus to her second job after getting off a graveyard shift just three hours earlier. She waves at her son as she leaves him to wait for his school bus. As she boards the bus, a man approaches the boy. The boy is wary of strangers and so the stranger introduces himself and lets the boy know that they can be friends. He asks if the boy wants to see a magic trick. The boy, curious as all boys are, agrees. The man pulls a stick from his coat and, with a wave, a ridiculous rhyme, and a green flash, the bus he just saw his mother board erupts into flames. The man just laughs. The man who introduced himself as –”

            Master Grim finally seizes his opportunity. He has no intention of dying at the hands of a filthy New Man. Master Grim pulls the wand from under his desk and points it at Jones. “Wrathful, raider, righteous, –”

            “Jonathan Grim.”

            The light at the end of Master Grim’s wand fades as he feels power flow out of his body. For the first time in his life he feels frailty, weakness, powerless, helpless. He feels the approach of Death. Jones holsters his gun and Master Grim sees on his face the smile of bloodlust. Jones’s broad grin consumes his view such that Master Grim doesn’t even see or feel what hits him next. When Master Grim awakens, he finds himself tied to his chair and Jones standing over him with the red container. He hears the sloshing of the liquid moving back and forth.

            “I bet now you wish she hadn’t taken a window seat. I might have just put a bullet in your head and be done with this ordeal.” He opens the container and the smell of the liquid wafts throughout the room. Master Grim tries to struggle free but the rope holds him tight. He calls for help but the walls suppress his voice. He begs and pleads but his captor’s mind is focused on revenge. The gasoline drenches him from head to toe, seeping into his clothes and filling his nostrils.

            The door bursts open and several magi stand in the doorway, wands in hand. They arrive just in time to see Jones drop his cigarette onto Master Grim, his body erupting into a pillar of flames before their eyes.

Monday, May 16, 2011

The Final Case for Detective Jones (part 2)

           It is a good five minutes before Detective Jones can stand again. When he does, Jones kicks a trashcan at the door while muttering a string of profanities. He walks to the car and grabs his bag from the trunk as well as another pack of Marlboros.
            When he reenters the bar, Jones pulls a lantern from the bag and, with a match, lights it and his cigarette before hanging it from the ceiling (the lantern, not the cigarette). It casts an odd glow on the room, or rather a spotlight on only the things worth looking at. Obviously the two bodies are illuminated, their magical wounds glow the brightest. Around the room several other spots on the wall also glow. With a digital camera he photographs the wounds, making sure to capture the blue glow. He jots a line or two into his notebook. Typically Jones would take better notes, but he has no interest in the case before him.

            Instead Jones thinks about spell signatures: that glow on the wand that occurs when a spell is cast. How they are different down to the slightest hue. How they vary from one magician to another. How no two are exactly alike: like snowflakes; like fingerprints; like striations on a bullet.

            Jones jumps into his car and drives down the wet streets of the city. He drives with the radio off. Distractions prevent people from noticing their world, or rather the magic that lies hidden within it. Most people (or New Men as Master Grim calls them) don’t even perceive it exists, but it’s there. They avoid the supernatural, allowing things like The Recession, The War, The Climate Change to consume their thoughts. They flood their senses constantly with devices like their iPods and cell phones so much that they don’t even notice the magic all around them.

            During this drive though, Jones distracts himself with thoughts about spell signatures, bus fires, and Master Grim.

Tuesday, May 10, 2011

The Final Case for Detective Jones (part 1)

Four men walk into a bar (it sounds like a bad joke, but that’s what happened). The first man, older than his companions, pauses at the door having been there an hour ago. His bodyguards (the next two men) pause with him. The fourth man, middle-aged and lacking the magical abilities the other members possess, pushes through and takes in the scene without breaking his stride. He circles the room twice, once looking only at the two corpses and the second time to examine the rest of the room.

“What am I looking at here?” Jones says after he finishes inspecting the bodies. He lights a cigarette, his only vice besides drinking, gambling, and anything else he can drown his sorrows in. Jones looks at the older man he’s been told to call Master Grim (or else), head of the House of Grim. He’s dealt with magicians and their secretive nature before. So secretive that they forbid giving their real names to those outside their House in fear that they could lose their powers. Jones, unfortunately, has a problem with those who do not introduce themselves properly (along with a customary handshake, of course). Besides, he doesn’t normally team up with magicians, but rather deals with them through the barrel of the .44 magnum he holsters inside his trench coat.

Master Grim looks at the younger man with a sneer. He hates involving himself in such mundane tasks. Honestly, the only thing he hates more is involving New Men in the affairs of The Arcana. New Men, he thought, with their lack of magic and their focus on science. They aren’t even able to perceive the magical world of The Arcana right under their noses anymore.

Master Grim points at the two bodies on the ground. “These two magi are from my House, the House of Grim. As you know someone is murdering the magi of the Four Arcana Houses. Due to the trust issues between the Houses, we have selected you as the neutral party to assist us in this investigation. In three days you will present to the four Houses your findings and thus allow us to deal with the matter. If you fail, it could mean another war between the four Houses,” says Master Grim. He straightens out his tie and jacket as if he’s sullied himself from just speaking with a New Man.

Jones flicks his cigarette at the feet of Master Grim. “I still don’t see why I should help. A mass genocide amongst you magicians sounds perfectly fine to me.”

Master Grim refuses to reason with a New Man. Instead he pulls his wand from under his coat. It’s not as elegant or fancy as one might expect a person named Master Grim, Head of the House of Grim, to own, but it is still effective enough to get Jones to shut his mouth and focus his gaze upon it. “Test me again, boy, and I’ll make certain you don’t live to see another day.”

Jones’s eyes grow wide as if he sees a ghost, or perhaps his life flashing before his eyes. In fact, he sees both. The apparition of his mother smiles at him, unknowing of the fate that lies before it – or rather the fate that it already experienced. It’s the only case Jones has yet to solve, the death of his own mother. Once again, like so many times before, there is a flash of green as flames engulf the illusion. The delusion lets out a soundless scream, a scream which pierces Jones’s soul rather than his eardrums and he vows once more to find her murderer.

Jones awakens from his hallucination and remembers the threat in front of him. He’s never been one to back down from a challenge. Moreover, he will die before he allows a simple magician to prove him a coward. Jones lets his ego do the talking by drawing his own revolver from his coat and he plays with the cylinder, clicking the chamber with every turn. “I’m saying that maybe –”

Master Grim, however, is also a man of action. “Wretched, refusal.” Master Grim’s wand glows green as an equally green aura surrounds Jones. The more he alliterates (he likes the “r” sound, though no one knows the reason), the brighter it glows, the wand as well as the aura. Jones lets out only a slight yelp, but soon enough he falls to his knees, breathing heavy and sweating profusely.

No one in the room sees any change on Jones’s skin – no bruises, no cuts, no broken bones – but everyone knows what’s happening. The brighter the green aura glows, the more pain Jones feels. Like needles, like daggers, like flames. After a minute the aura outshines the fluorescent lighting of the room, blinding everyone including Master Grim. Jones withers on the ground, his gun falling out of reach. He lets out a scream that tears at the eardrums of everyone in the bar. Master Grim stops and puts the wand away.

Jones lifts himself to all-fours, slowly, panting. He sees his gun and tries to crawl toward it. Master Grim delivers a swift kick to his ribs, flipping him onto his back. “I’ll see you in three days, Detective Jones.” Master Grim and his cohorts walk out the door and vanish in the sunlight without a second glance from a passer-by walking down the street, headphones in his ears.

Monday, April 18, 2011

Third Wheel, or Kent Tells a Tale

Tom and Lily sit on the soft sands of the beach, their images lit by the white glow of the moon. At their backs sits the fading nightlife of a city readying itself to finally turn in for the night. In front of them is the dark mysteries of the night wrapping itself around the vast emptiness of the ocean, its waves trying desperately to lick at their feet. Lily slips free from Tom's embrace to inch her way closer to the shoreline. Tom tries to pull her back to him. Both finally concede to the other and get close enough for only the most determined waters to wet their naked toes.

Kent grabs a pebble and flings it into the ocean, watching it disappear into the shadows of the waves. Tom and Lily have now become a single creature in his drunkenness, communicating in whispers and hushed voices. How many bars did we hit tonight? He looks around again. And where the hell did everyone else go? He pulls apart the Velcro of his wallet. How much did I drink?

Kent trips over the shadowy mass of Tom and Lily, planting his face firmly in the sand. He gets to his feet and dusts off what sand he can.

Tom, having taken the brunt of Kent's drunken assault and forgiving, asks, "How you doing dude?" His hands slide upon Lily's tanned arms, pulling her back into his embrace.

"You know me," Kent says with a slight sway to his stance, "just buzzing like a bee."

Lily laughs at his unconscious rhyme and so do the other two. Taking this as a cue, Kent bends into what can only be described as a drunken bow of aristocracy and begins


"The light of the moon shines upon the beach.
The lovers walk alone upon the sand.
The stars, they glow just out of reach.
The night moves just as it was planned.

"The lovers walk alone upon the sand.
The waves ebb and flow on the shore.
The night moves just as it was planned.
A classic tale since the times of yore.

"The waves ebb and flow on the shore.
He says to her and she whispers to him


"Wait, you're just repeating lines now," says Lily, what looks to be a pout upon her face.

"I think that counts more toward style than it does cheating," Kent says with a smirk on his face. He notices the tracks in the sand, his footprints, circling their little area. He tries to stand in place, at least he tries.

"Could you make your story more about us?" Tom asks and no one can tell if he's joking, not even Tom himself, but they all laugh anyways.

"Will it get me to best-man status?" Kent says, and once again no one can tell if he's joking, but he probably is.

"How about you write the best man's speech for him," Tom says, just to be safe.


"Tom and Lily were childhood friends.
Who would've thought their stories would end
With them embraced hand in hand,
Staring out to sea sitting in the sand"
Jeez that last verse is looking really bland.

"Under the stars they drunkenly dance
A simple sway as if in a trance
At each other's dishevelment they glance
And feel the feelings of romance."
I'm so drunk I can't keep one stance.

"Each glance puts into words
Neither could speak true
Since the images they paint
No words could do.

"In a minute they fall down to the floor.
Standing again feels like a chore.
Drunken bodies all out of sync
Cannot respond to the thoughts they think.

"And under Tom's jacket the two embrace,
Cementing a love time cannot erase.
He says to her and she whispers to him.
While my chances of getting home are looking grim."

"Dude, what the hell are you babbling about?"
"Yo hand me a cig. I seem to be out."
Tom tosses Kent his pack and a lighter as well.
If he wants them back, Kent's too drunk to tell.

Kent inhales once and his head starts to spin.
There's no telling now what kind of trouble he's in.
Kent sprints down the beach as his head starts to whirl.
His knees hit the water as he starts to hurl.



"Dude, are you okay," Tom says from afar.

Kent pulls his head out of the waves just long enough to respond and give the two a thumbs-up. He stumbles back to the two of them and collapses on his back without care of the sand which would follow him into the car in the morning. Through all this, Kent still continues as if possessed



"They stare at the stars,
They stare at the moon,
Knowing too well
This night will end soon.

"They embrace each other
And lock their lips
The beauty of it all
Will all but eclipse

"The majesty of the sun
Or that of the sea.
But I just wish
You were here with me.

"How the smell of your hair
Overpowers my smoke.
How you always choose Pepsi
When I only drink Coke.

"The sound of your laugh
At all my bad jokes
Especially in public
Your embarrassment it cloaks.

"The feel of your skin.
The way you drive clutch.
Its too simple to say
I miss you so much.

"Your presence in my mind
Is all that I need-"


"Yo, Kent! We still got time before last call," Tom shouts from the street, one arm around Lily's waist as his jacket hugs her shoulders.

Kent walks off the beach and dusts the sand from his clothes. Why not, he thinks as his eyes focus on the couple silhouetted against the neon lights, Maybe one day they could be us

Wednesday, February 23, 2011

The Woods


Free time or just need an escape from your life? Sit at the edge of the woods one day. Just sit and stare into the trees. Through the trees. See the birds, the squirrels, a fox? Do you see a clearing? Keep on watching.
You'll see them, only a glimpse, to let you know that their realm still exists - that they are still real. Who? The ones lost in the woods of course. Don't tell me you've forgotten them and their fairytales already?
Don't go into the woods. Don't try to follow them. Our people left the woods behind long ago. Its not our place, not our home, not anymore. We cannot survive the tests and trials of the woods no matter how much we want to. We can't go back to believing in the same magic that defeats a gingerbread witch or helps a red-clad girl escape from a wolf. A magic allowing them relive, again and again, their own happily-ever-after forever. A magic lost to the world we created outside the woods in the realm of adulthood.
Its the same magic which stops them from learning calculus or holding a minimum wage job. It binds them to the woods left behind from our diaspora to the outside world. Our stories take place in cities now; towering trees replaced by towering buildings, cruel trolls swapped for cruel bosses.
And you may hate it when you go back to the city and leave the woods in your rear-view mirror. You may dream about going back and leaving your life in the city behind. You can't. Some have tried and instead polluted their own imaginations, corrupting the pristine landscapes and fables of childhood.
So just sit and watch and remember. Later return home. Unlike the ones lost and left behind in the woods, you still have just a single story to bring to a close. One day you'll return and look for hours into those same trees, not hoping to catch glimpse of the fantastic, but merely to search for why it was that you used to come here so long ago.